系统要求
所有GMS2的安装都需要至少3GB的可用磁盘空间和每月至少一次的互联网连接(我们建议始终使用宽带)。GMS2还需要一个64位操作系统来安装和运行。
最低规格
- Windows 7与SP1*或macOS Big Sur*。
- 双核CPU
- 2GB内存
- 符合OpenGL 4的板载图形
- 硬盘
推荐规格
- Windows 10/11或macOS Monterey
- 四核CPU
- 8GB内存
- 专用显卡
- 固态硬盘
关于构建项目所需工具的详细信息,请参见我们的 Required SDKs FAQ (在那里你还可以找到我们平台设置指南的链接)。
* 请注意,为某些平台制作游戏将需要比这更新的
Pick a tier and make a game!
Free
Free
-
非商业许可
-
GX.games导出将您的游戏导出到GX.games,并将您的游戏发布给快速增长的Opera GX观众,他们有超过1000万的游戏玩家。
-
桌面输出Windows、macOS和Linux平台导出。
-
网络出口HTML5平台导出。
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移动出口iOS、Android、Amazon Fire、Android TV和tvOS平台导出。
-
非商业许可
-
GX.games导出
-
桌面输出
-
网络出口
-
移动出口
Professional
Professional
-
商业许可
-
GX.games导出将您的游戏导出到GX.games,并将您的游戏发布给快速增长的Opera GX观众,他们有超过1000万的游戏玩家。
-
桌面输出Windows、macOS和Linux平台导出。
-
网络出口HTML5平台导出。
-
移动出口iOS、Android、Amazon Fire、Android TV和tvOS平台导出。
-
商业许可
-
GX.games导出
-
桌面输出
-
网络出口
-
移动出口
Enterprise
Enterprise
-
商业许可
-
GX.games导出将您的游戏导出到GX.games,并将您的游戏发布给快速增长的Opera GX观众,他们有超过1000万的游戏玩家。
-
桌面输出Windows、macOS和Linux平台导出。
-
网络出口HTML5平台导出。
-
移动出口iOS、Android、Amazon Fire、Android TV和tvOS平台导出。
-
控制台出口*将游戏导出到Playstation 4和5、Xbox One、X|S和Nintendo Switch平台。
-
商业许可
-
GX.games导出
-
桌面输出
-
网络出口
-
移动出口
-
控制台出口*
FAQ
GameMaker is absolutely free to download and keep forever for non-commercial use.
For commercial use or Console export, purchase a Professional license or our Enterprise Subscription.
If you want to make money from your game, you need to buy a Commercial License for $99.99 .
If you want to export to Console you need the Enterprise subscription.
Other than that, everything else is free and unlimited!
Nope - whether you're on the Free tier, or one of our two paid tiers, GameMaker does not force a watermark or splash screen on your games.
If you fancy adding a splash screen or our logo somewhere, though, we'd be very grateful!
If you're currently paying for an old Creator or Indie tier, those subscriptions will not be renewed when your license expires. Once they expire, you may want to purchase a one-time Professional license, or sign up for an Enterprise subscription.
If you choose to buy a Professional license, a discount will be applied based on how much you've previously paid to us in Subscriptions.
Only funds that were paid to us will factor into this calculation, and any free months will not be included.
Here are a few USD examples of how this may apply:
- You've spent 5 months on our Creator Subscription, so you've paid us $24.95, this rounded up to the nearest 5% is 25% of the cost of GameMaker Professional. This would discount the $99.99 fee by 25% and you would pay $74.99, or equivalent in your chosed currency.
- If you've spent a year on our old Indie tier, you will automatically be granted a free Professional license.
- If you've spent two months on our Enterprise tier, you've paid us $158.98 in subscription fees. You will automatically be granted a free Professional licence.
- If your Subscription purchase was made through Steam, please read and follow our Help Article
For more information, please contact our Helpdesk and we will be happy to help.
There is no discount associated with ownership of any GameMaker: Studio (1.4) or GameMaker Studio 2 permanent licence.
If you purchased a GameMaker Studio 2 Desktop/Web/Mobile permanent licence in the past then you are welcome to still release games commercially using the GMS2 runtime.
Here are the licences for the GMS 2 Licence Runtimes:
GameMaker Runtime Licence - GMS2 Desktop
GameMaker Runtime Licence - GMS2 Web
GameMaker Runtime Licence - GMS2 Mobile
When we release the new GMRT (GameMaker Runtime) it will be free for non-commercial use. If you wish to use GMRT for a commercial release, we ask that you purchase a Professional licence.