Todays tech blog is courtesy of Greg Lobanov and discusses the use of triangles to generate the unique aesthetic used in his game Wandersong, which...read_more
The latest GameMaker Studio 2 update (2.1.5) has added a new collision mask kind to the Sprite Editor. This addition is the rotated rectangle collision...read_more
Today's Tech Blog is courtesy of Hannes “Ariak” Schmieding, and it covers an interesting alternative to using "depth = -y" for depth sorting in...read_more
Many people who use GameMaker to make mobile games start out with the Android module due to its accessibility and ease of use. Basically, if...read_more
The 1.4 update to GameMaker: Studio is perhaps the most important to date. Apart from greatly increasing the UI stability and adding new features,...read_more
The 1.4 update to GameMaker: Studio is perhaps the most important to date. Apart from greatly increasing the UI stability and adding new features,...read_more
Quite often we have people enquiring about what they see as odd results using surfaces, most specifically to do with unexpected transparent effects when...read_more