Todays tech blog is courtesy of Greg Lobanov and discusses the use of triangles to generate the unique aesthetic used in his game Wandersong, which...続きを読む
The latest GameMaker Studio 2 update (2.1.5) has added a new collision mask kind to the Sprite Editor. This addition is the rotated rectangle collision...続きを読む
Today's Tech Blog is courtesy of Hannes “Ariak” Schmieding, and it covers an interesting alternative to using "depth = -y" for depth sorting in...続きを読む
The 1.4 update to GameMaker: Studio is perhaps the most important to date. Apart from greatly increasing the UI stability and adding new features,...続きを読む
The 1.4 update to GameMaker: Studio is perhaps the most important to date. Apart from greatly increasing the UI stability and adding new features,...続きを読む
Quite often we have people enquiring about what they see as odd results using surfaces, most specifically to do with unexpected transparent effects when...続きを読む