Vladimir Fedyushkin and Nicolai Danielsen are working on Jet Lancer! Nicolai has written the following blog on how they use 2D and 3D tricks within GameMaker...read_more
OVERVIEWAs there are some minor changes coming to GameMaker Studio 2 update 2.2.1 in regards to surfaces, I thought this would be an opportunity...read_more
Tyler Thompson from Falcon Development breaks down the colorful tricks he used when developing Cattials (available now on Nintendo Switch).Cattails is a game with a lot...read_more
Todays tech blog is courtesy of Greg Lobanov and discusses the use of triangles to generate the unique aesthetic used in his game Wandersong, which...read_more
The latest GameMaker Studio 2 update (2.1.5) has added a new collision mask kind to the Sprite Editor. This addition is the rotated rectangle collision...read_more
Today's Tech Blog is courtesy of Hannes “Ariak” Schmieding, and it covers an interesting alternative to using "depth = -y" for depth sorting in...read_more