Vladimir Fedyushkin and Nicolai Danielsen are working on Jet Lancer! Nicolai has written the following blog on how they use 2D and 3D tricks within GameMaker...Leer más
OVERVIEWAs there are some minor changes coming to GameMaker Studio 2 update 2.2.1 in regards to surfaces, I thought this would be an opportunity...Leer más
Tyler Thompson from Falcon Development breaks down the colorful tricks he used when developing Cattials (available now on Nintendo Switch).Cattails is a game with a lot...Leer más
Todays tech blog is courtesy of Greg Lobanov and discusses the use of triangles to generate the unique aesthetic used in his game Wandersong, which...Leer más
The latest GameMaker Studio 2 update (2.1.5) has added a new collision mask kind to the Sprite Editor. This addition is the rotated rectangle collision...Leer más
Today's Tech Blog is courtesy of Hannes “Ariak” Schmieding, and it covers an interesting alternative to using "depth = -y" for depth sorting in...Leer más